@startuml
sprite $ocaml [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0004ADEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDA5000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00
0BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0
5FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5
BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB
EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFEFFFFFFFFDEFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFB005FFFFFE2008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFF10008FFFF70000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFF900000DFFF100001FFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFF3000004FF90000009FFFFFFFFFF7100788BFFFFFFFFFF
FFA0000000AF20000002FFFFFFFFFA0000000006FFFFFFFF
FD000000000100000000CFFFFFFFF400000000009FFFFFFF
D20000000000000000005FFFFFFFF200000000006FFFFFFF
100000000000000000000AFFFFFFE000000015AABFFFFFFF
00000000000000000000009FFFFF9000000BFFFFFFFFFFFF
0000000000000000000000017BDB1000006FFFFFFFFFFFFF
0000000000000000000000000000000000BFFFFFFFFFFFFF
0000000000000000000000000000000002FFFFFFFFFFFFFF
000000000000000000000000000000000CFFFFFFFFFFFFFF
000000000000000000000000000000009FFFFFFFFFFFFFFF
0001000000000000000000000000001AFFFFFFFFFFFFFFFF
002FD2000000000000000001222248EFFFFFFFFFFFFFFFFF
008FFFB5100000000200000EFFFFFFFFFFFFFFFFFFFFFFFF
01FFFFFFFEB97000AFB1000DFFFFFFFFFFFFFFFFFFFFFFFF
0CFFFFFFFFFF7008FFFD100CFFFFFFFFFFFFFFFFFFFFFFFF
8FFFFFFFFFFF002FFFFFA00AFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFA00AFFFFFF207FFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFF404FFFFFFF903FFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFB00DFFFFFFFE00DFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFF202FFFFFFFFF303FFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFF009FFFFFFFFF700FFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFF04FFFFFFFFFFE10DFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFB0CFFFFFFFFFFF909FFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFF70FFFFFFFFFFFFF15FFFFFFFFFFFFFFFFFFFFFF
9DFFFFFFF43FFFFFFFFFFFFF70FFFFEDCBBAA9ACFFFFFFFF
0014788760010038CDDDDCCB80662000000000000258BDDB
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_OCAML(_alias) ENTITY(rectangle,black,ocaml,_alias,DEV2 OCAML)
!define DEV2_OCAML(_alias, _label) ENTITY(rectangle,black,ocaml,_label, _alias,DEV2 OCAML)
!define DEV2_OCAML(_alias, _label, _shape) ENTITY(_shape,black,ocaml,_label, _alias,DEV2 OCAML)
!define DEV2_OCAML(_alias, _label, _shape, _color) ENTITY(_shape,_color,ocaml,_label, _alias,DEV2 OCAML)
skinparam folderBackgroundColor<<DEV2 OCAML>> White
@enduml